dawn-cmake/test/tint/builtins/gen/var/asin/b4aced.wgsl.expected.wgsl

23 lines
330 B
WebGPU Shading Language

enable f16;
fn asin_b4aced() {
var arg_0 = vec2<f16>(0.479248047h);
var res : vec2<f16> = asin(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
asin_b4aced();
return vec4<f32>();
}
@fragment
fn fragment_main() {
asin_b4aced();
}
@compute @workgroup_size(1)
fn compute_main() {
asin_b4aced();
}