dawn-cmake/test/tint/builtins/gen/var/trunc/eb83df.wgsl.expected.wgsl

21 lines
297 B
WebGPU Shading Language

fn trunc_eb83df() {
var arg_0 = 1.5f;
var res : f32 = trunc(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
trunc_eb83df();
return vec4<f32>();
}
@fragment
fn fragment_main() {
trunc_eb83df();
}
@compute @workgroup_size(1)
fn compute_main() {
trunc_eb83df();
}