40 lines
662 B
Plaintext
40 lines
662 B
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
|
|
half3 tint_degrees(half3 param_0) {
|
|
return param_0 * 57.295779513082323;
|
|
}
|
|
|
|
void degrees_dfe8f4() {
|
|
half3 arg_0 = half3(1.0h);
|
|
half3 res = tint_degrees(arg_0);
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value [[position]];
|
|
};
|
|
|
|
float4 vertex_main_inner() {
|
|
degrees_dfe8f4();
|
|
return float4(0.0f);
|
|
}
|
|
|
|
vertex tint_symbol vertex_main() {
|
|
float4 const inner_result = vertex_main_inner();
|
|
tint_symbol wrapper_result = {};
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
fragment void fragment_main() {
|
|
degrees_dfe8f4();
|
|
return;
|
|
}
|
|
|
|
kernel void compute_main() {
|
|
degrees_dfe8f4();
|
|
return;
|
|
}
|
|
|