dawn-cmake/test/tint/expressions/splat/expression/u32.wgsl.expected.wgsl

6 lines
146 B
WebGPU Shading Language

fn f() {
var v2 : vec2<u32> = vec2<u32>((1u + 2u));
var v3 : vec3<u32> = vec3<u32>((1u + 2u));
var v4 : vec4<u32> = vec4<u32>((1u + 2u));
}