14 lines
363 B
HLSL
14 lines
363 B
HLSL
[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer U : register(u0, space0);
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void f() {
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U.Store<vector<float16_t, 3> >(0u, vector<float16_t, 3>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h)));
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U.Store<float16_t>(0u, float16_t(1.0h));
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U.Store<float16_t>(2u, float16_t(2.0h));
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U.Store<float16_t>(4u, float16_t(3.0h));
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}
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