dawn-cmake/test/tint/ptr_ref/load/param/uniform/i32.wgsl

13 lines
226 B
WebGPU Shading Language

enable chromium_experimental_full_ptr_parameters;
@group(0) @binding(0) var<uniform> S : i32;
fn func(pointer : ptr<uniform, i32>) -> i32 {
return *pointer;
}
@compute @workgroup_size(1)
fn main() {
let r = func(&S);
}