dawn-cmake/test/tint/builtins/gen/literal/smoothstep/12c031.wgsl.expected.wgsl

22 lines
365 B
WebGPU Shading Language

enable f16;
fn smoothstep_12c031() {
var res : vec2<f16> = smoothstep(vec2<f16>(1.0h), vec2<f16>(1.0h), vec2<f16>(1.0h));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
smoothstep_12c031();
return vec4<f32>();
}
@fragment
fn fragment_main() {
smoothstep_12c031();
}
@compute @workgroup_size(1)
fn compute_main() {
smoothstep_12c031();
}