dawn-cmake/test/tint/builtins/gen/var/cos/0a89f7.wgsl.expected.wgsl

23 lines
317 B
WebGPU Shading Language

enable f16;
fn cos_0a89f7() {
var arg_0 = vec4<f16>(1.0h);
var res : vec4<f16> = cos(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
cos_0a89f7();
return vec4<f32>();
}
@fragment
fn fragment_main() {
cos_0a89f7();
}
@compute @workgroup_size(1)
fn compute_main() {
cos_0a89f7();
}