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Add a 'NodeID' to each ast::Node which is the sequentially allocated index of the node. Use this in sem::Info to map the AST node to the semantic node, instead of using a std::unordered_map. Optimised very hot code by entirely eliminating map lookups, and dramatically reducing cache misses (lookups are usually sequentually ordered). Timings running 'webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="const";vectorize="_undef_"' with dawn/node, using SwiftShader: Without change: 3.22647107s With change: 3.10578879s Bug: tint:1613 Change-Id: I22ec48d933b2e5f9da04494bff4e979e6f7b1982 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96140 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
// Copyright 2021 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_TINT_AST_INTERNAL_ATTRIBUTE_H_
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#define SRC_TINT_AST_INTERNAL_ATTRIBUTE_H_
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#include <string>
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#include "src/tint/ast/attribute.h"
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namespace tint::ast {
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/// An attribute used to indicate that a function is tint-internal.
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/// These attributes are not produced by generators, but instead are usually
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/// created by transforms for consumption by a particular backend.
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class InternalAttribute : public Castable<InternalAttribute, Attribute> {
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public:
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/// Constructor
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/// @param program_id the identifier of the program that owns this node
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/// @param nid the unique node identifier
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explicit InternalAttribute(ProgramID program_id, NodeID nid);
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/// Destructor
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~InternalAttribute() override;
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/// @return a short description of the internal attribute which will be
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/// displayed in WGSL as `@internal(<name>)` (but is not parsable).
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virtual std::string InternalName() const = 0;
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/// @returns the WGSL name for the attribute
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std::string Name() const override;
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};
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} // namespace tint::ast
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#endif // SRC_TINT_AST_INTERNAL_ATTRIBUTE_H_
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