dawn-cmake/src/tint/transform/clamp_frag_depth.h
Ben Clayton 4d3ff9711e tint: Resolve @builtin() args as expressions
This CL makes the builtin argument resolve as a shadowable enumerator
expression.

Bug: tint:1841
Bug: tint:1845
Change-Id: I2aaa2c63025752f25c113cf2fb38f4d91c2c16c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120680
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2023-02-21 17:33:54 +00:00

76 lines
2.1 KiB
C++

// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_TRANSFORM_CLAMP_FRAG_DEPTH_H_
#define SRC_TINT_TRANSFORM_CLAMP_FRAG_DEPTH_H_
#include "src/tint/transform/transform.h"
// Forward declarations
namespace tint {
class CloneContext;
} // namespace tint
namespace tint::transform {
/// Add clamping of the `@builtin(frag_depth)` output of fragment shaders using two push constants
/// provided by the outside environment. For example the following code:
///
/// ```
/// @fragment fn main() -> @builtin(frag_depth) f32 {
/// return 0.0;
/// }
/// ```
///
/// Is transformed to:
///
/// ```
/// enable chromium_experimental_push_constant;
///
/// struct FragDepthClampArgs {
/// min : f32,
/// max : f32,
/// }
///
/// var<push_constant> frag_depth_clamp_args : FragDepthClampArgs;
///
/// fn clamp_frag_depth(v : f32) -> f32 {
/// return clamp(v, frag_depth_clamp_args.min, frag_depth_clamp_args.max);
/// }
///
/// @fragment
/// fn main() -> @builtin(frag_depth) f32 {
/// return clamp_frag_depth(0.0);
/// }
/// ```
class ClampFragDepth final : public Castable<ClampFragDepth, Transform> {
public:
/// Constructor
ClampFragDepth();
/// Destructor
~ClampFragDepth() override;
/// @copydoc Transform::Apply
ApplyResult Apply(const Program* program,
const DataMap& inputs,
DataMap& outputs) const override;
private:
struct State;
};
} // namespace tint::transform
#endif // SRC_TINT_TRANSFORM_CLAMP_FRAG_DEPTH_H_