dawn-cmake/test/tint/builtins/gen/var/smoothstep/12c031.wgsl.expected.dxc.hlsl

34 lines
714 B
HLSL

void smoothstep_12c031() {
vector<float16_t, 2> arg_0 = (float16_t(1.0h)).xx;
vector<float16_t, 2> arg_1 = (float16_t(1.0h)).xx;
vector<float16_t, 2> arg_2 = (float16_t(1.0h)).xx;
vector<float16_t, 2> res = smoothstep(arg_0, arg_1, arg_2);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
smoothstep_12c031();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
smoothstep_12c031();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
smoothstep_12c031();
return;
}