Ben Clayton 692fc20797 [writer/hlsl,msl] Correctly generate inf and nan literals
Also add missing msl macros to the renamer.

Bug: tint:951
Change-Id: I543e6eae885c979596ca63f9d6c7378dd5425e8a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56941
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-07-06 09:43:49 +00:00

22 lines
1.1 KiB
Plaintext

OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %out_var_SV_TARGET
OpExecutionMode %main OriginUpperLeft
OpSource HLSL 600
OpName %out_var_SV_TARGET "out.var.SV_TARGET"
OpName %main "main"
OpDecorate %out_var_SV_TARGET Location 0
%float = OpTypeFloat 32
%float_0x1p_128 = OpConstant %float 0x1p+128
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%void = OpTypeVoid
%9 = OpTypeFunction %void
%out_var_SV_TARGET = OpVariable %_ptr_Output_v4float Output
%main = OpFunction %void None %9
%10 = OpLabel
%12 = OpCompositeConstruct %v4float %float_0x1p_128 %float_0x1p_128 %float_0x1p_128 %float_0x1p_128
OpStore %out_var_SV_TARGET %12
OpReturn
OpFunctionEnd