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Remap all resources into a flat namespace, to allow tests to pass when multiple resources use the same binding number. Fixed: tint:959 Change-Id: I58ed07c789e1ea90fc370ceba73b9d8292902549 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61261 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
40 lines
986 B
Plaintext
40 lines
986 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct tint_symbol_1 {
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/* 0x0000 */ uint4 buffer_size[1];
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};
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struct SB_RO {
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/* 0x0000 */ uint arg_0[1];
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};
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struct tint_symbol {
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float4 value [[position]];
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};
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void arrayLength_cfca0a(constant tint_symbol_1& tint_symbol_2) {
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uint res = ((tint_symbol_2.buffer_size[0u][0u] - 0u) / 4u);
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}
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float4 vertex_main_inner(constant tint_symbol_1& tint_symbol_2) {
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arrayLength_cfca0a(tint_symbol_2);
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return float4();
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}
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vertex tint_symbol vertex_main(constant tint_symbol_1& tint_symbol_2 [[buffer(30)]]) {
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float4 const inner_result = vertex_main_inner(tint_symbol_2);
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tint_symbol wrapper_result = {};
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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fragment void fragment_main(constant tint_symbol_1& tint_symbol_2 [[buffer(30)]]) {
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arrayLength_cfca0a(tint_symbol_2);
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return;
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}
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kernel void compute_main(constant tint_symbol_1& tint_symbol_2 [[buffer(30)]]) {
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arrayLength_cfca0a(tint_symbol_2);
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return;
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}
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