dawn-cmake/test/intrinsics/gen/textureLoad/fdebd0.wgsl.expected.wgsl
Ben Clayton 558969dd19 intrinsics: Deprecate textureLoad() for storage textures
Bug: tint:1013
Change-Id: I38fb8988e48ff5bbfc55f57e5e3fd3f9c3b361cd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59662
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-07-26 11:46:47 +00:00

26 lines
620 B
WebGPU Shading Language

intrinsics/gen/textureLoad/fdebd0.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba8uint, read>;
fn textureLoad_fdebd0() {
var res : vec4<u32> = textureLoad(arg_0, vec2<i32>(), 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_fdebd0();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_fdebd0();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureLoad_fdebd0();
}