dawn-cmake/test/ptr_ref/load/local/ptr_uniform.wgsl.expected.wgsl
Sarah e6cb51e715 validation: compute shader must include 'workgroup_size' in its attributes
Bug: tint:884
Change-Id: If96c6df3247fee142a779117fa26d006afd4f7ef
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55680
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-29 18:39:44 +00:00

13 lines
202 B
WebGPU Shading Language

[[block]]
struct S {
a : i32;
};
[[group(0), binding(0)]] var<uniform> v : S;
[[stage(compute), workgroup_size(1)]]
fn main() {
let p : ptr<uniform, i32> = &(v.a);
let use : i32 = (*(p) + 1);
}