dawn-cmake/src/tint/ast/multisampled_texture.h
Ben Clayton 41f8d2ad52 Use 'final' specifier on leaf classes
Tint makes heavy use of RTTI via virtual methods. Give the compiler the
opportunity to optimize away some of these virtuals.

Bug: tint:1383
Change-Id: I28edfaa0a05bb1a9c506c61c0084542c0aeb37f0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82745
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-03-07 18:37:46 +00:00

60 lines
2.0 KiB
C++

// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_AST_MULTISAMPLED_TEXTURE_H_
#define SRC_TINT_AST_MULTISAMPLED_TEXTURE_H_
#include <string>
#include "src/tint/ast/texture.h"
namespace tint {
namespace ast {
/// A multisampled texture type.
class MultisampledTexture final
: public Castable<MultisampledTexture, Texture> {
public:
/// Constructor
/// @param pid the identifier of the program that owns this node
/// @param src the source of this node
/// @param dim the dimensionality of the texture
/// @param type the data type of the multisampled texture
MultisampledTexture(ProgramID pid,
const Source& src,
TextureDimension dim,
const Type* type);
/// Move constructor
MultisampledTexture(MultisampledTexture&&);
~MultisampledTexture() override;
/// @param symbols the program's symbol table
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
const MultisampledTexture* Clone(CloneContext* ctx) const override;
/// The subtype of the multisampled texture
const Type* const type;
};
} // namespace ast
} // namespace tint
#endif // SRC_TINT_AST_MULTISAMPLED_TEXTURE_H_