245 lines
7.9 KiB
JavaScript
245 lines
7.9 KiB
JavaScript
// Copyright 2022 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import { globalTestConfig } from '../third_party/webgpu-cts/src/common/framework/test_config.js';
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import { dataCache } from '../third_party/webgpu-cts/src/common/framework/data_cache.js';
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import { DefaultTestFileLoader } from '../third_party/webgpu-cts/src/common/internal/file_loader.js';
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import { prettyPrintLog } from '../third_party/webgpu-cts/src/common/internal/logging/log_message.js';
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import { Logger } from '../third_party/webgpu-cts/src/common/internal/logging/logger.js';
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import { parseQuery } from '../third_party/webgpu-cts/src/common/internal/query/parseQuery.js';
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import { TestWorker } from '../third_party/webgpu-cts/src/common/runtime/helper/test_worker.js';
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// The Python-side websockets library has a max payload size of 72638. Set the
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// max allowable logs size in a single payload to a bit less than that.
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const LOGS_MAX_BYTES = 72000;
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var socket;
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// Returns a wrapper around `fn` which gets called at most once every `intervalMs`.
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// If the wrapper is called when `fn` was called too recently, `fn` is scheduled to
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// be called later in the future after the interval passes.
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// Returns [ wrappedFn, {start, stop}] where wrappedFn is the rate-limited function,
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// and start/stop control whether or not the function is enabled. If it is stopped, calls
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// to the fn will no-op. If it is started, calls will be rate-limited, starting from
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// the time `start` is called.
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function rateLimited(fn, intervalMs) {
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let last = undefined;
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let timer = undefined;
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const wrappedFn = (...args) => {
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if (last === undefined) {
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// If the function is not enabled, return.
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return;
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}
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// Get the current time as a number.
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const now = +new Date();
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const diff = now - last;
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if (diff >= intervalMs) {
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// Clear the timer, if there was one. This could happen if a timer
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// is scheduled, but it never runs due to long-running synchronous
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// code.
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if (timer) {
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clearTimeout(timer);
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timer = undefined;
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}
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// Call the function.
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last = now;
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fn(...args);
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} else if (timer === undefined) {
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// Otherwise, we have called `fn` too recently.
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// Schedule a future call.
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timer = setTimeout(() => {
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// Clear the timer to indicate nothing is scheduled.
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timer = undefined;
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last = +new Date();
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fn(...args);
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}, intervalMs - diff + 1);
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}
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};
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return [
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wrappedFn,
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{
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start: () => {
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last = +new Date();
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},
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stop: () => {
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last = undefined;
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if (timer) {
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clearTimeout(timer);
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timer = undefined;
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}
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},
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}
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];
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}
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function byteSize(s) {
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return new Blob([s]).size;
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}
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async function setupWebsocket(port) {
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socket = new WebSocket('ws://127.0.0.1:' + port)
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socket.addEventListener('open', () => {
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socket.send('{"type":"CONNECTION_ACK"}');
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});
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socket.addEventListener('message', runCtsTestViaSocket);
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}
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async function runCtsTestViaSocket(event) {
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let input = JSON.parse(event.data);
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runCtsTest(input['q'], input['w']);
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}
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dataCache.setStore({
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load: async (path) => {
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return await (await fetch(`/third_party/webgpu-cts/cache/data/${path}`)).text();
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}
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});
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// Make a rate-limited version `sendMessageTestHeartbeat` that executes
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// at most once every 500 ms.
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const [sendHeartbeat, {
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start: beginHeartbeatScope,
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stop: endHeartbeatScope
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}] = rateLimited(sendMessageTestHeartbeat, 500);
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function wrapPromiseWithHeartbeat(prototype, key) {
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const old = prototype[key];
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prototype[key] = function (...args) {
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return new Promise((resolve, reject) => {
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// Send the heartbeat both before and after resolve/reject
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// so that the heartbeat is sent ahead of any potentially
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// long-running synchronous code awaiting the Promise.
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old.call(this, ...args)
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.then(val => { sendHeartbeat(); resolve(val) })
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.catch(err => { sendHeartbeat(); reject(err) })
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.finally(sendHeartbeat);
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});
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}
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}
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wrapPromiseWithHeartbeat(GPU.prototype, 'requestAdapter');
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wrapPromiseWithHeartbeat(GPUAdapter.prototype, 'requestAdapterInfo');
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wrapPromiseWithHeartbeat(GPUAdapter.prototype, 'requestDevice');
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wrapPromiseWithHeartbeat(GPUDevice.prototype, 'createRenderPipelineAsync');
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wrapPromiseWithHeartbeat(GPUDevice.prototype, 'createComputePipelineAsync');
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wrapPromiseWithHeartbeat(GPUDevice.prototype, 'popErrorScope');
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wrapPromiseWithHeartbeat(GPUQueue.prototype, 'onSubmittedWorkDone');
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wrapPromiseWithHeartbeat(GPUBuffer.prototype, 'mapAsync');
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wrapPromiseWithHeartbeat(GPUShaderModule.prototype, 'getCompilationInfo');
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globalTestConfig.testHeartbeatCallback = sendHeartbeat;
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globalTestConfig.noRaceWithRejectOnTimeout = true;
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// FXC is very slow to compile unrolled const-eval loops, where the metal shader
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// compiler (Intel GPU) is very slow to compile rolled loops. Intel drivers for
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// linux may also suffer the same performance issues, so unroll const-eval loops
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// if we're not running on Windows.
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if (navigator.userAgent.indexOf("Windows") !== -1) {
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globalTestConfig.unrollConstEvalLoops = true;
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}
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async function runCtsTest(query, use_worker) {
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const workerEnabled = use_worker;
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const worker = workerEnabled ? new TestWorker(false) : undefined;
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const loader = new DefaultTestFileLoader();
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const filterQuery = parseQuery(query);
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const testcases = await loader.loadCases(filterQuery);
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const expectations = [];
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const log = new Logger();
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for (const testcase of testcases) {
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const name = testcase.query.toString();
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const wpt_fn = async () => {
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sendMessageTestStarted();
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const [rec, res] = log.record(name);
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beginHeartbeatScope();
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if (worker) {
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await worker.run(rec, name, expectations);
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} else {
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await testcase.run(rec, expectations);
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}
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endHeartbeatScope();
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sendMessageTestStatus(res.status, res.timems);
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sendMessageTestLog(res.logs);
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sendMessageTestFinished();
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};
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await wpt_fn();
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}
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}
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function splitLogsForPayload(fullLogs) {
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let logPieces = [fullLogs]
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// Split the log pieces until they all are guaranteed to fit into a
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// websocket payload.
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while (true) {
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let tempLogPieces = []
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for (const piece of logPieces) {
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if (byteSize(piece) > LOGS_MAX_BYTES) {
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let midpoint = Math.floor(piece.length / 2);
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tempLogPieces.push(piece.substring(0, midpoint));
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tempLogPieces.push(piece.substring(midpoint));
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} else {
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tempLogPieces.push(piece)
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}
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}
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// Didn't make any changes - all pieces are under the size limit.
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if (logPieces.every((value, index) => value == tempLogPieces[index])) {
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break;
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}
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logPieces = tempLogPieces;
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}
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return logPieces
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}
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function sendMessageTestStarted() {
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socket.send('{"type":"TEST_STARTED"}');
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}
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function sendMessageTestHeartbeat() {
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socket.send('{"type":"TEST_HEARTBEAT"}');
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}
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function sendMessageTestStatus(status, jsDurationMs) {
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socket.send(JSON.stringify({
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'type': 'TEST_STATUS',
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'status': status,
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'js_duration_ms': jsDurationMs
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}));
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}
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function sendMessageTestLog(logs) {
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splitLogsForPayload((logs ?? []).map(prettyPrintLog).join('\n\n'))
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.forEach((piece) => {
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socket.send(JSON.stringify({
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'type': 'TEST_LOG',
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'log': piece
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}));
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});
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}
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function sendMessageTestFinished() {
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socket.send('{"type":"TEST_FINISHED"}');
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}
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window.runCtsTest = runCtsTest;
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window.setupWebsocket = setupWebsocket
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