dawn-cmake/test/tint/builtins/gen/literal/atomicLoad/fe6cc3.wgsl.expected.glsl
Zhaoming Jiang 6ab5d3c151 Tint/transform: make AddBlockAttribute always do wrapping if possible
This CL make transform AddBlockAttribute always try to wrap types used
by buffer variables into a struct, in order to generate valid GLSL code
for assigning one buffer struct variable to another buffer struct
variable.

Fixed: tint:1735
Change-Id: I009d8a9ca7ecea1dc0ad6164275c964a18acb33f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108023
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-11-02 02:25:38 +00:00

47 lines
686 B
GLSL

#version 310 es
precision mediump float;
struct SB_RW {
uint arg_0;
};
layout(binding = 0, std430) buffer sb_rw_block_ssbo {
SB_RW inner;
} sb_rw;
void atomicLoad_fe6cc3() {
uint res = atomicOr(sb_rw.inner.arg_0, 0u);
}
void fragment_main() {
atomicLoad_fe6cc3();
}
void main() {
fragment_main();
return;
}
#version 310 es
struct SB_RW {
uint arg_0;
};
layout(binding = 0, std430) buffer sb_rw_block_ssbo {
SB_RW inner;
} sb_rw;
void atomicLoad_fe6cc3() {
uint res = atomicOr(sb_rw.inner.arg_0, 0u);
}
void compute_main() {
atomicLoad_fe6cc3();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}