dawn-cmake/test/tint/builtins/gen/literal/cos/0a89f7.wgsl.expected.wgsl
dan sinclair 02d4ea06b9 Add const-eval for cos and cosh
This CL adds const-eval for `cos` and `cosh`.

Bug: tint:1581
Change-Id: I8df8f979a7b351288cadccda88940fdb5a20d18f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109561
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2022-11-10 15:52:41 +00:00

22 lines
296 B
WebGPU Shading Language

enable f16;
fn cos_0a89f7() {
var res : vec4<f16> = cos(vec4<f16>(0.0h));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
cos_0a89f7();
return vec4<f32>();
}
@fragment
fn fragment_main() {
cos_0a89f7();
}
@compute @workgroup_size(1)
fn compute_main() {
cos_0a89f7();
}