dawn-cmake/test/tint/builtins/gen/literal/frexp/6fb3ad.wgsl.expected.wgsl
Ben Clayton 69c2c34326 tint: Implement const-eval of frexp()
Also add abstract overloads.

Bug: tint:1581
Fixed: tint:1768
Change-Id: Icda465e0cfe960b77823c2135f0cfe8f82ed394f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111441
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-11-23 18:21:38 +00:00

20 lines
275 B
WebGPU Shading Language

fn frexp_6fb3ad() {
var res = frexp(vec2(1.0));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
frexp_6fb3ad();
return vec4<f32>();
}
@fragment
fn fragment_main() {
frexp_6fb3ad();
}
@compute @workgroup_size(1)
fn compute_main() {
frexp_6fb3ad();
}