mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-01 20:21:23 +00:00
Where the intrinsic uses the fixed-dimension form of the types. Change-Id: I1709382f762fe7394bbd88f428f09b15a1a8a643 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108642 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com>
59 lines
1.1 KiB
GLSL
59 lines
1.1 KiB
GLSL
#version 310 es
|
|
|
|
uniform highp isampler2DMS arg_0_1;
|
|
void textureLoad_38f8ab() {
|
|
ivec2 arg_1 = ivec2(1);
|
|
uint arg_2 = 1u;
|
|
ivec4 res = texelFetch(arg_0_1, arg_1, int(arg_2));
|
|
}
|
|
|
|
vec4 vertex_main() {
|
|
textureLoad_38f8ab();
|
|
return vec4(0.0f);
|
|
}
|
|
|
|
void main() {
|
|
gl_PointSize = 1.0;
|
|
vec4 inner_result = vertex_main();
|
|
gl_Position = inner_result;
|
|
gl_Position.y = -(gl_Position.y);
|
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
|
return;
|
|
}
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
uniform highp isampler2DMS arg_0_1;
|
|
void textureLoad_38f8ab() {
|
|
ivec2 arg_1 = ivec2(1);
|
|
uint arg_2 = 1u;
|
|
ivec4 res = texelFetch(arg_0_1, arg_1, int(arg_2));
|
|
}
|
|
|
|
void fragment_main() {
|
|
textureLoad_38f8ab();
|
|
}
|
|
|
|
void main() {
|
|
fragment_main();
|
|
return;
|
|
}
|
|
#version 310 es
|
|
|
|
uniform highp isampler2DMS arg_0_1;
|
|
void textureLoad_38f8ab() {
|
|
ivec2 arg_1 = ivec2(1);
|
|
uint arg_2 = 1u;
|
|
ivec4 res = texelFetch(arg_0_1, arg_1, int(arg_2));
|
|
}
|
|
|
|
void compute_main() {
|
|
textureLoad_38f8ab();
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void main() {
|
|
compute_main();
|
|
return;
|
|
}
|