dawn-cmake/test/tint/builtins/gen/var/textureSampleBias/9dbb51.wgsl.expected.glsl
Ben Clayton 4b60615eae test/tint: Fix e2e test generation for vec / mat
Where the intrinsic uses the fixed-dimension form of the types.

Change-Id: I1709382f762fe7394bbd88f428f09b15a1a8a643
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108642
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2022-11-04 17:06:03 +00:00

21 lines
374 B
GLSL

#version 310 es
precision mediump float;
uniform highp sampler2DArray arg_0_arg_1;
void textureSampleBias_9dbb51() {
vec2 arg_2 = vec2(1.0f);
int arg_3 = 1;
float arg_4 = 1.0f;
vec4 res = textureOffset(arg_0_arg_1, vec3(arg_2, float(arg_3)), ivec2(1), arg_4);
}
void fragment_main() {
textureSampleBias_9dbb51();
}
void main() {
fragment_main();
return;
}