dawn-cmake/test/tint/builtins/textureStore/bgraunorm.wgsl.expected.fxc.hlsl
Ben Clayton d03dceebf3 tint: Add bgra8unorm storage texture support
Polyfill this for the SPIR-V, HLSL and GLSL backends by replacing bgra8unorm with rgba8unorm, and swizzling.

Bug: tint:1804
Change-Id: I36638202840d7313001dff6c5b60dcb948988c34
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117204
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-18 19:42:03 +00:00

19 lines
432 B
HLSL

RWTexture2D<float4> tex : register(u0, space0);
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
const float4 value = float4(1.0f, 2.0f, 3.0f, 4.0f);
tex[int2(9, 8)] = value;
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}