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This CL updates the templates in the StringStream to match more types. All of the internal `operator<<` methods have been converted over to StringStream. The precision was increased in order to better match the precision needed to read back as a double. Bug: tint:1686 Change-Id: Iaa15cf247f174967dd1014647ba5a74804997c22 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122080 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
15 lines
355 B
GLSL
15 lines
355 B
GLSL
#version 310 es
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#extension GL_AMD_gpu_shader_half_float : require
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precision mediump float;
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layout(location = 0) out vec4 value;
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vec4 tint_symbol() {
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return vec4(0.10000000149011611938f, 0.20000000298023223877f, 0.30000001192092895508f, 0.40000000596046447754f);
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}
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void main() {
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vec4 inner_result = tint_symbol();
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value = inner_result;
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return;
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}
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