mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-13 19:01:24 +00:00
Now that I've landed this change to Dawn to disable FXC optimizations: https://dawn-review.googlesource.com/c/dawn/+/70700,, we can reland this change. The Tint-into-Dawn roll was failing because FXC would miscompile certain loops into infinite loops when not unrolled. Also reland test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl Bug: tint:1112 Bug: dawn:1203 Change-Id: I641d68864b833e0fbe3b117d397b89ae96482536 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71000 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
45 lines
1.5 KiB
HLSL
45 lines
1.5 KiB
HLSL
RWByteAddressBuffer s : register(u0, space0);
|
|
|
|
struct tint_symbol_1 {
|
|
uint idx : SV_GroupIndex;
|
|
};
|
|
|
|
void tint_symbol_8(RWByteAddressBuffer buffer, uint offset, float2x3 value) {
|
|
buffer.Store3((offset + 0u), asuint(value[0u]));
|
|
buffer.Store3((offset + 16u), asuint(value[1u]));
|
|
}
|
|
|
|
void tint_symbol_9(RWByteAddressBuffer buffer, uint offset, float3x2 value) {
|
|
buffer.Store2((offset + 0u), asuint(value[0u]));
|
|
buffer.Store2((offset + 8u), asuint(value[1u]));
|
|
buffer.Store2((offset + 16u), asuint(value[2u]));
|
|
}
|
|
|
|
void tint_symbol_11(RWByteAddressBuffer buffer, uint offset, int4 value[4]) {
|
|
int4 array[4] = value;
|
|
{
|
|
[loop] for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) {
|
|
buffer.Store4((offset + (i_1 * 16u)), asuint(array[i_1]));
|
|
}
|
|
}
|
|
}
|
|
|
|
void main_inner(uint idx) {
|
|
s.Store3((176u * idx), asuint(int3(0, 0, 0)));
|
|
s.Store(((176u * idx) + 12u), asuint(0));
|
|
s.Store3(((176u * idx) + 16u), asuint(uint3(0u, 0u, 0u)));
|
|
s.Store(((176u * idx) + 28u), asuint(0u));
|
|
s.Store3(((176u * idx) + 32u), asuint(float3(0.0f, 0.0f, 0.0f)));
|
|
s.Store(((176u * idx) + 44u), asuint(0.0f));
|
|
tint_symbol_8(s, ((176u * idx) + 48u), float2x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
|
|
tint_symbol_9(s, ((176u * idx) + 80u), float3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
|
|
const int4 tint_symbol_13[4] = (int4[4])0;
|
|
tint_symbol_11(s, ((176u * idx) + 112u), tint_symbol_13);
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void main(tint_symbol_1 tint_symbol) {
|
|
main_inner(tint_symbol.idx);
|
|
return;
|
|
}
|