dawn-cmake/test/bug/chromium/1251009.wgsl.expected.msl
Ben Clayton 9c7cd9e9c3 transform: Avoid symbol collision in Canonicalize IO
Correctly rename fields when combining two or more input structures together into a single input structure.

Bug: chromium:1251009
Change-Id: I0c7ab5ed3116b97035e100d1ef96e772e819f640
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64545
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-09-27 21:40:33 +00:00

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#include <metal_stdlib>
using namespace metal;
struct VertexInputs0 {
uint vertex_index;
int loc0;
};
struct VertexInputs1 {
uint loc1;
float4 loc3;
};
struct tint_symbol_2 {
int loc0 [[attribute(0)]];
uint loc1 [[attribute(1)]];
uint loc1_1 [[attribute(2)]];
float4 loc3 [[attribute(3)]];
};
struct tint_symbol_3 {
float4 value [[position]];
};
float4 tint_symbol_inner(VertexInputs0 inputs0, uint loc1, uint instance_index, VertexInputs1 inputs1) {
uint const foo = (inputs0.vertex_index + instance_index);
return float4();
}
vertex tint_symbol_3 tint_symbol(uint vertex_index [[vertex_id]], uint instance_index [[instance_id]], tint_symbol_2 tint_symbol_1 [[stage_in]]) {
VertexInputs0 const tint_symbol_4 = {.vertex_index=vertex_index, .loc0=tint_symbol_1.loc0};
VertexInputs1 const tint_symbol_5 = {.loc1=tint_symbol_1.loc1_1, .loc3=tint_symbol_1.loc3};
float4 const inner_result = tint_symbol_inner(tint_symbol_4, tint_symbol_1.loc1, instance_index, tint_symbol_5);
tint_symbol_3 wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}