dawn-cmake/test/bug/fxc/dyn_array_idx/write/workgroup.wgsl.expected.hlsl
Antonio Maiorano e2528e9297 Reland "HLSL: force FXC to never unroll loops"
Now that I've landed this change to Dawn to disable FXC optimizations:
https://dawn-review.googlesource.com/c/dawn/+/70700,, we can reland this
change. The Tint-into-Dawn roll was failing because FXC would miscompile
certain loops into infinite loops when not unrolled.

Also reland
test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl

Bug: tint:1112
Bug: dawn:1203
Change-Id: I641d68864b833e0fbe3b117d397b89ae96482536
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71000
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-25 18:44:50 +00:00

33 lines
658 B
HLSL

cbuffer cbuffer_ubo : register(b0, space0) {
uint4 ubo[1];
};
struct S {
int data[64];
};
RWByteAddressBuffer result : register(u1, space0);
groupshared S s;
struct tint_symbol_2 {
uint local_invocation_index : SV_GroupIndex;
};
void f_inner(uint local_invocation_index) {
{
[loop] for(uint idx = local_invocation_index; (idx < 64u); idx = (idx + 1u)) {
const uint i = idx;
s.data[i] = 0;
}
}
GroupMemoryBarrierWithGroupSync();
s.data[asint(ubo[0].x)] = 1;
result.Store(0u, asuint(s.data[3]));
}
[numthreads(1, 1, 1)]
void f(tint_symbol_2 tint_symbol_1) {
f_inner(tint_symbol_1.local_invocation_index);
return;
}