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Deprecate the old syntax. Migrate everything to the new syntax. Bug: tint:1382 Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: David Neto <dneto@google.com>
13 lines
220 B
WebGPU Shading Language
13 lines
220 B
WebGPU Shading Language
struct FragIn {
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@location(0) a : f32;
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@builtin(sample_mask) mask : u32;
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};
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@stage(fragment)
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fn main(in : FragIn, @location(1) b : f32) -> FragIn {
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if (in.mask == 0u) {
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return in;
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}
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return FragIn(b, 1u);
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}
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