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This was made a warning in M97, and can now become a hard error. Fixed: tint:1224 Change-Id: Ied72f6e28b3dc64a6ab832e0eac53f62ce045d40 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77700 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: James Price <jrprice@google.com>
19 lines
262 B
WebGPU Shading Language
19 lines
262 B
WebGPU Shading Language
fn f(x : i32) -> i32 {
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if (x == 10) {
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discard;
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}
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return x;
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}
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@stage(fragment)
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fn main(@location(1) @interpolate(flat) x: vec3<i32>) -> @location(2) i32 {
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var y = x.x;
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loop {
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let r = f(y);
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if (r == 0) {
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break;
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}
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}
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return y;
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}
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