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Deprecate the old syntax. Migrate everything to the new syntax. Bug: tint:1382 Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: David Neto <dneto@google.com>
16 lines
258 B
WebGPU Shading Language
16 lines
258 B
WebGPU Shading Language
fn x_200(x_201 : ptr<function, vec2<f32>>) -> f32 {
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let x_212 : f32 = (*(x_201)).x;
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return x_212;
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}
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fn main_1() {
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var x_11 : vec2<f32>;
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let x_12 : f32 = x_200(&(x_11));
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return;
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}
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@stage(compute) @workgroup_size(1, 1, 1)
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fn main() {
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main_1();
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}
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