dawn-cmake/test/builtins/gen/atomicAdd/794055.wgsl.expected.glsl
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00

21 lines
354 B
GLSL

#version 310 es
shared int arg_0;
void atomicAdd_794055() {
int res = atomicAdd(arg_0, 1);
}
void compute_main(uint local_invocation_index) {
{
atomicExchange(arg_0, 0);
}
barrier();
atomicAdd_794055();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main(gl_LocalInvocationIndex);
return;
}