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These operators are not defined in the metal namespace when the vector operands are packed. Fixed: tint:1121 Change-Id: I2e8f4302e08117ca41bac6c05fb24a70d1215740 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62480 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
17 lines
616 B
HLSL
17 lines
616 B
HLSL
cbuffer cbuffer_data : register(b0, space0) {
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uint4 data[5];
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};
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float4x3 tint_symbol_3(uint4 buffer[5], uint offset) {
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const uint scalar_offset = ((offset + 0u)) / 4;
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const uint scalar_offset_1 = ((offset + 16u)) / 4;
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const uint scalar_offset_2 = ((offset + 32u)) / 4;
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const uint scalar_offset_3 = ((offset + 48u)) / 4;
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return float4x3(asfloat(buffer[scalar_offset / 4].xyz), asfloat(buffer[scalar_offset_1 / 4].xyz), asfloat(buffer[scalar_offset_2 / 4].xyz), asfloat(buffer[scalar_offset_3 / 4].xyz));
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}
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void main() {
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const float4 x = mul(tint_symbol_3(data, 0u), asfloat(data[4].xyz));
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return;
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}
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