mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-13 19:01:24 +00:00
Other shader types don't need this. Also fix code style of member var. Bug: tint:1360 Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
18 lines
300 B
GLSL
18 lines
300 B
GLSL
#version 310 es
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void unused_entry_point() {
|
|
return;
|
|
}
|
|
struct S {
|
|
int i;
|
|
uint u;
|
|
float f;
|
|
bool b;
|
|
};
|
|
|
|
void f() {
|
|
S v[4] = S[4](S(0, 0u, 0.0f, false), S(0, 0u, 0.0f, false), S(0, 0u, 0.0f, false), S(0, 0u, 0.0f, false));
|
|
}
|
|
|