dawn-cmake/test/layout/storage/mat2x2/f32.wgsl.expected.msl
James Price e548db90f6 msl: Handle buffer variables in transform
This removes a lot of awkward logic from the MSL writer, and means
that we now handle all module-scope variables with the same transform.

Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-10-28 15:00:39 +00:00

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#include <metal_stdlib>
using namespace metal;
struct SSBO {
/* 0x0000 */ float2x2 m;
};
kernel void f(device SSBO* tint_symbol [[buffer(0)]]) {
float2x2 const v = (*(tint_symbol)).m;
(*(tint_symbol)).m = v;
return;
}