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Deprecate the old syntax. Migrate everything to the new syntax. Bug: tint:1382 Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: David Neto <dneto@google.com>
18 lines
300 B
WebGPU Shading Language
18 lines
300 B
WebGPU Shading Language
fn func(value : i32, pointer : ptr<function, i32>) -> i32 {
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let x_9 : i32 = *(pointer);
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return (value + x_9);
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}
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fn main_1() {
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var i : i32 = 0;
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i = 123;
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let x_19 : i32 = i;
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let x_18 : i32 = func(x_19, &(i));
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return;
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}
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@stage(compute) @workgroup_size(1, 1, 1)
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fn main() {
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main_1();
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}
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