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Deprecate the old syntax. Migrate everything to the new syntax. Bug: tint:1382 Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: David Neto <dneto@google.com>
10 lines
179 B
WebGPU Shading Language
10 lines
179 B
WebGPU Shading Language
fn bar() {
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}
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@stage(fragment)
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fn main() -> @location(0) vec4<f32> {
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var a : vec2<f32> = vec2<f32>();
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bar();
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return vec4<f32>(0.400000006, 0.400000006, 0.800000012, 1.0);
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}
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