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Essentially, this adds GLSL to the list of backends to run. Bug: tint:1358 Change-Id: I5075df32d935a3e08733daadbe5ac9dc1e13f03c Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77220 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
21 lines
191 B
GLSL
21 lines
191 B
GLSL
SKIP: FAILED
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var<private> var_1 : u32;
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fn main_1() {
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loop {
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if (false) {
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continue;
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}
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}
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return;
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}
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@stage(fragment)
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fn main() {
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main_1();
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}
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error: loop does not exit
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