mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-14 03:11:29 +00:00
Other shader types don't need this. Also fix code style of member var. Bug: tint:1360 Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
19 lines
354 B
GLSL
19 lines
354 B
GLSL
#version 310 es
|
|
|
|
shared int v[3];
|
|
void tint_symbol(uint local_invocation_index) {
|
|
{
|
|
for(uint idx = local_invocation_index; (idx < 3u); idx = (idx + 1u)) {
|
|
uint i = idx;
|
|
v[i] = 0;
|
|
}
|
|
}
|
|
barrier();
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void main() {
|
|
tint_symbol(gl_LocalInvocationIndex);
|
|
return;
|
|
}
|