dawn-cmake/src/tint/ast/multisampled_texture.h
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00

59 lines
2.0 KiB
C++

// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_AST_MULTISAMPLED_TEXTURE_H_
#define SRC_TINT_AST_MULTISAMPLED_TEXTURE_H_
#include <string>
#include "src/tint/ast/texture.h"
namespace tint {
namespace ast {
/// A multisampled texture type.
class MultisampledTexture : public Castable<MultisampledTexture, Texture> {
public:
/// Constructor
/// @param pid the identifier of the program that owns this node
/// @param src the source of this node
/// @param dim the dimensionality of the texture
/// @param type the data type of the multisampled texture
MultisampledTexture(ProgramID pid,
const Source& src,
TextureDimension dim,
const Type* type);
/// Move constructor
MultisampledTexture(MultisampledTexture&&);
~MultisampledTexture() override;
/// @param symbols the program's symbol table
/// @returns the name for this type that closely resembles how it would be
/// declared in WGSL.
std::string FriendlyName(const SymbolTable& symbols) const override;
/// Clones this type and all transitive types using the `CloneContext` `ctx`.
/// @param ctx the clone context
/// @return the newly cloned type
const MultisampledTexture* Clone(CloneContext* ctx) const override;
/// The subtype of the multisampled texture
const Type* const type;
};
} // namespace ast
} // namespace tint
#endif // SRC_TINT_AST_MULTISAMPLED_TEXTURE_H_