dawn-cmake/test/tint/shader_io/compute_input_builtins_struct.wgsl.expected.wgsl
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00

18 lines
580 B
WebGPU Shading Language

struct ComputeInputs {
@builtin(local_invocation_id)
local_invocation_id : vec3<u32>;
@builtin(local_invocation_index)
local_invocation_index : u32;
@builtin(global_invocation_id)
global_invocation_id : vec3<u32>;
@builtin(workgroup_id)
workgroup_id : vec3<u32>;
@builtin(num_workgroups)
num_workgroups : vec3<u32>;
}
@stage(compute) @workgroup_size(1)
fn main(inputs : ComputeInputs) {
let foo : u32 = ((((inputs.local_invocation_id.x + inputs.local_invocation_index) + inputs.global_invocation_id.x) + inputs.workgroup_id.x) + inputs.num_workgroups.x);
}