dawn-cmake/test/tint/shader_io/compute_input_mixed.wgsl.expected.wgsl
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00

15 lines
531 B
WebGPU Shading Language

struct ComputeInputs0 {
@builtin(local_invocation_id)
local_invocation_id : vec3<u32>;
}
struct ComputeInputs1 {
@builtin(workgroup_id)
workgroup_id : vec3<u32>;
}
@stage(compute) @workgroup_size(1)
fn main(inputs0 : ComputeInputs0, @builtin(local_invocation_index) local_invocation_index : u32, @builtin(global_invocation_id) global_invocation_id : vec3<u32>, inputs1 : ComputeInputs1) {
let foo : u32 = (((inputs0.local_invocation_id.x + local_invocation_index) + global_invocation_id.x) + inputs1.workgroup_id.x);
}