dawn-cmake/test/tint/shader_io/fragment_output_mixed.wgsl
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00

14 lines
355 B
WebGPU Shading Language

struct FragmentOutputs {
@location(0) loc0 : i32;
@builtin(frag_depth) frag_depth : f32;
@location(1) loc1 : u32;
@location(2) loc2 : f32;
@builtin(sample_mask) sample_mask : u32;
@location(3) loc3 : vec4<f32>;
};
@stage(fragment)
fn main() -> FragmentOutputs {
return FragmentOutputs(1, 2.0, 1u, 1.0, 2u, vec4<f32>(1.0, 2.0, 3.0, 4.0));
}