mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-04 03:05:42 +00:00
docs/ -> docs/tint/ fuzzers/ -> src/tint/fuzzers/ samples/ -> src/tint/cmd/ src/ -> src/tint/ test/ -> test/tint/ BUG=tint:1418,tint:1433 Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
32 lines
482 B
WebGPU Shading Language
32 lines
482 B
WebGPU Shading Language
struct S {
|
|
field0 : vec4<f32>;
|
|
};
|
|
|
|
struct S_1 {
|
|
field0 : vec4<f32>;
|
|
};
|
|
|
|
var<private> x_3 : vec4<f32>;
|
|
|
|
@group(0) @binding(0) var<uniform> x_5 : S;
|
|
|
|
fn main_1() {
|
|
let x_20 : vec4<f32> = x_5.field0;
|
|
var x_21_1 : S_1 = S_1(vec4<f32>(0.0, 0.0, 0.0, 0.0));
|
|
x_21_1.field0 = x_20;
|
|
let x_21 : S_1 = x_21_1;
|
|
x_3 = x_21.field0;
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
@location(0)
|
|
x_3_1 : vec4<f32>;
|
|
};
|
|
|
|
@stage(fragment)
|
|
fn main() -> main_out {
|
|
main_1();
|
|
return main_out(x_3);
|
|
}
|