Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00

32 lines
482 B
WebGPU Shading Language

struct S {
field0 : vec4<f32>;
};
struct S_1 {
field0 : vec4<f32>;
};
var<private> x_3 : vec4<f32>;
@group(0) @binding(0) var<uniform> x_5 : S;
fn main_1() {
let x_20 : vec4<f32> = x_5.field0;
var x_21_1 : S_1 = S_1(vec4<f32>(0.0, 0.0, 0.0, 0.0));
x_21_1.field0 = x_20;
let x_21 : S_1 = x_21_1;
x_3 = x_21.field0;
return;
}
struct main_out {
@location(0)
x_3_1 : vec4<f32>;
};
@stage(fragment)
fn main() -> main_out {
main_1();
return main_out(x_3);
}