35 lines
801 B
Plaintext
35 lines
801 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct frexp_result_f32_1 {
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float fract;
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int exp;
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};
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struct frexp_result_f32 {
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float f;
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};
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struct tint_private_vars_struct {
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frexp_result_f32 a;
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frexp_result_f32_1 b;
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};
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struct tint_symbol_1 {
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float4 value [[color(0)]];
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};
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float4 tint_symbol_inner(thread tint_private_vars_struct* const tint_private_vars) {
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return float4((*(tint_private_vars)).a.f, (*(tint_private_vars)).b.fract, 0.0f, 0.0f);
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}
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fragment tint_symbol_1 tint_symbol() {
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thread tint_private_vars_struct tint_private_vars = {};
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tint_private_vars.b = frexp_result_f32_1{.fract=0.5f, .exp=1};
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float4 const inner_result = tint_symbol_inner(&(tint_private_vars));
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tint_symbol_1 wrapper_result = {};
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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