dawn-cmake/src/dawn/native/metal/CommandBufferMTL.h
Corentin Wallez dc87f2ac66 Metal: Move Metal render pass workarounds to UtilsMetal
In follow-up commits these workarounds will be used in more than just
the CommandBuffer but also for lazy-texture clearing. In this CL the
helpers are just moved and changed to take `encodeInside` as a
std::function.

Bug: dawn:1071

Change-Id: Ib3b90826c89e12edca41223b3c8b5a4cfc6fed04
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87863
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-27 17:31:43 +00:00

62 lines
2.2 KiB
Objective-C

// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_NATIVE_METAL_COMMANDBUFFERMTL_H_
#define SRC_DAWN_NATIVE_METAL_COMMANDBUFFERMTL_H_
#include "dawn/native/CommandBuffer.h"
#include "dawn/native/Error.h"
#import <Metal/Metal.h>
namespace dawn::native {
class CommandEncoder;
}
namespace dawn::native::metal {
class CommandRecordingContext;
class Device;
class Texture;
void RecordCopyBufferToTexture(CommandRecordingContext* commandContext,
id<MTLBuffer> mtlBuffer,
uint64_t bufferSize,
uint64_t offset,
uint32_t bytesPerRow,
uint32_t rowsPerImage,
Texture* texture,
uint32_t mipLevel,
const Origin3D& origin,
Aspect aspect,
const Extent3D& copySize);
class CommandBuffer final : public CommandBufferBase {
public:
static Ref<CommandBuffer> Create(CommandEncoder* encoder,
const CommandBufferDescriptor* descriptor);
MaybeError FillCommands(CommandRecordingContext* commandContext);
private:
using CommandBufferBase::CommandBufferBase;
MaybeError EncodeComputePass(CommandRecordingContext* commandContext);
MaybeError EncodeRenderPass(id<MTLRenderCommandEncoder> encoder);
};
} // namespace dawn::native::metal
#endif // SRC_DAWN_NATIVE_METAL_COMMANDBUFFERMTL_H_