8604eb4495
This Cl updates the cube example to use unique names for the entry points and fixes the duplicate name used for fragColor between the vertex and fragment shaders. Change-Id: Icb77897bac88f7641cab2702b37573bfd771a586 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24781 Reviewed-by: David Neto <dneto@google.com> |
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compute_boids.wgsl | ||
cube.wgsl | ||
function.wgsl | ||
simple.wgsl | ||
triangle.wgsl |