dawn-cmake/test/tint/builtins/gen/var/round/9078ef.wgsl.expected.wgsl

23 lines
311 B
WebGPU Shading Language

enable f16;
fn round_9078ef() {
var arg_0 = f16();
var res : f16 = round(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
round_9078ef();
return vec4<f32>();
}
@fragment
fn fragment_main() {
round_9078ef();
}
@compute @workgroup_size(1)
fn compute_main() {
round_9078ef();
}