dawn-cmake/test/tint/builtins/gen/var/saturate/e40fb6.wgsl.expected.wgsl

21 lines
311 B
WebGPU Shading Language

fn saturate_e40fb6() {
const arg_0 = vec2(2);
var res = saturate(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
saturate_e40fb6();
return vec4<f32>();
}
@fragment
fn fragment_main() {
saturate_e40fb6();
}
@compute @workgroup_size(1)
fn compute_main() {
saturate_e40fb6();
}