dawn-cmake/src/utils/BackendBinding.h
Corentin Wallez eaae746433 Introduce end2end tests.
This commit adds a test harness that handles instantiating tests on
multiple backends, and have deferred expectations on the content of
resources.
2017-06-22 09:56:30 -07:00

50 lines
1.3 KiB
C++

// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef UTILS_BACKENDBINDING_H_
#define UTILS_BACKENDBINDING_H_
struct GLFWwindow;
typedef struct nxtProcTable_s nxtProcTable;
typedef struct nxtDeviceImpl* nxtDevice;
namespace utils {
enum class BackendType {
D3D12,
Metal,
OpenGL,
Null,
Vulkan,
};
class BackendBinding {
public:
virtual ~BackendBinding() = default;
virtual void SetupGLFWWindowHints() = 0;
virtual void GetProcAndDevice(nxtProcTable* procs, nxtDevice* device) = 0;
virtual void SwapBuffers() = 0;
void SetWindow(GLFWwindow* window);
protected:
GLFWwindow* window = nullptr;
};
BackendBinding* CreateBinding(BackendType type);
}
#endif // UTILS_BACKENDBINDING_H_