Sarah e6cb51e715 validation: compute shader must include 'workgroup_size' in its attributes
Bug: tint:884
Change-Id: If96c6df3247fee142a779117fa26d006afd4f7ef
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55680
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-29 18:39:44 +00:00

7 lines
146 B
WebGPU Shading Language

[[stage(compute), workgroup_size(1)]]
fn main() {
var v : vec3<f32> = vec3<f32>(1., 2., 3.);
let f : ptr<function, f32> = &v.y;
*f = 5.0;
}